Splash_King
The Scrubbiest of Hunters
- Thread Starter
- Thread starter
- #16
My Lg team:
Espeon Lv 79
Flareon Lv 78
Kingdra Lv 79
Magneton Lv 78
Dragonite Lv 78
Rhydon Lv 78
Please rate CK kthnxbye
Well, I'm late, but...
First, typing. Your team has a LOT of resistances, and I mean a lot. However, you also have a ton of weaknesses, many that are 4x or 2+ of the same type. The worst possible thing is your triple weakness to ground, one being a 4x(Magneton), with only ONE immunity - most ground moves are also paired with rock, which crushes your ground-immune Dragonite. Anything that is fast and can use earthquake easily sweeps your team, i.e. agiligross.
Aside from that, you've got a 4x and 2x weakness to Ice - with two resists. Not bad, but Rhydon and Dragonite get murdered by any Ice moves(or atleast, special Ice moves Rhydon does, which are most common). A sweeper like Weavile can destroy your team with dark moves to kill Espeon and hit your other pokes, Brick break to kill Magneton, and Ice to destroy the rest. After a swords dance from Weavile, you literally lose the game if stealth rock is up.
Another big problem is your 2x Dragon weakness. You have a single resist, Magneton, which is 4x weak to ground, which dragon types always have when physically sweeping. In other words, after 1 or 2 Dragon dances, an enemy Dragonite or Salamence wins. Game over. Weavile and Dragon sweepers are your bane.
Aside from that, there's little typing problems, you've got a wide range of resistances so you just need to be wary of certain threats. On the offensives. Espeon, Dragonite, Rhydon, and Magneton hit very hard on their respective offensive types. So you've already got a balanced way of hitting hard for special and physical, meaning you've got a good offensive team. Kingdra is also a mixed attacker, making him a great wall breaker. Flareon is... meh.
You've also got a large range of offensive typed moves to pick from, notably Dragon. This should let you sweep relatively easy, making your team quite fast paced. You can also cause damage very hard and fast with all your powerful pokes.
On a defensive spectrum, you've got again, large weaknesses to Ground and Dragon(good thing Garchomp doesn't exist in generation 3, lol). You also have quite a few weaknesses, a lot which are doubled over. This can make you struggle quite a bit if you need to go on the defensive, the best thing you can do is come in on resistances and attack as fast as possible. You're a fast paced team though, so defense isn't too much of a problem.
When it comes to speed, your team is definatly lacking. Your fastest is Espeon, with a fast but not amazing 350 max speed. Everything else on your team is either slow, or in the middle, which gives you a very large problem in countering fast enemies. Once they set up, you're probably doomed unless Espeon counters them, and is faster. The only thing you can do is set up a sweep first, and if you fail the sweep, you're most likely to lose.
As I've mentioned time and again, your team has very little defensive possibilities, but very high offensive abilities. This makes you a high risk, high return styled battler. Against a defensive team, you've got an advantage, but against an offensive team, it'l all come down to prediction. Since your team is basically an offensive gamble, the slightest difference of skill or a single misthought move can cost the game. In short, your team needs to play carefully, but gamble a bit at the same time.
It's a good team, but it has a few huge but unlikely weaknesses you should tackle ASAP in order to make the team even better.