We are all about thoroughness hereWell look who decided to show up. 'Ey there, Esp. =D
I'd be happy to give ya some team advice, but I gotta know the EV spreads first. Mind edittin' those in?
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We are all about thoroughness hereWell look who decided to show up. 'Ey there, Esp. =D
I'd be happy to give ya some team advice, but I gotta know the EV spreads first. Mind edittin' those in?
Usually I don't bother with EVs on in-game teams, but because this is a Battle Frontier team I was considering trying to keep certain team members away from Pokemon that give certain EVs. I don't feel like bothering with anything past that. Heck, I'm so lazy I neglected breeding Lileep to get Recover.I'd be happy to give ya some team advice, but I gotta know the EV spreads first. Mind edittin' those in?
Latias
-Dragon Claw
-Psychic
-Fly (To make my life easier)
-Surf
Nature: Any nature that lowers attack
Since this Latias is all 'bout offense, you're most definitely better off using a Latios. Also, I would highly recommend you drop Surf and Fly for BoltBeam. Since ya won't catch Lati@s until post-story anyways, it'd be really wasteful to chuck Fly onto it and hurt the moveset like that. You could also replace Dragon Claw/Psychic with Recover if ya wanted, since Ice/Dragon moves have rather redundant coverage and Psychic isn't a good offensive type anyways.
Metagross
-Meteor Mash
-Agility
-Earthquake*
-Shadow Ball
Nature: Adamant
Shadow Ball isn't all-that useful for Metagross (although it does snuff out Gengar, which I'll get into detail later why that's important), so if ya wanted, you could throw Explosion over the move instead. Explosion is a fantastic move overall, but when the game is 3v3, that Explosion coming from somethin' as strong as Metagross can easily be the difference between a win and a loss. So yeah, that's somethin' to consider.
Raichu
-Thunderbolt
-Brick Break
-Thunder Wave
-Return
Nature: Any that lower defense
Oh, Raichu... How terrible you are. Is there any particular reason why you're using it? It gives ya three Pokes weak to Ground, and it's just a bad Poke overall. Even moreso against CPUs. If ya don't have any good reason, I'd really recommend replacing it with anything, even if it just has better stats lol. It doesn't really do anythin' for your team after all.
Cradily
-Rock Slide (Rock Tomb/Ancientpower until I can get enough BP to teach Rock Slide)
-Earthquake*
-Giga Drain
-Ingrain
Nature: Brave
Stall isn't too effective in the Battle Frontier, and Ingrain will bite ya in the ass more than it'l help ya more often than not. I know ya said you were too lazy to breed for Recover, but... Be lazy over somethin' less important, yeah? Recover is actually useful after all, unlike Ingrain.
Blazekin
-Blaze Kick
-Sky Uppercut
-Earthquake*
-Thunderpunch (Aerial Ace till yadda yadda)
Nature: Hasty
Fire, Fighting, and Ground is literally the most redundant three types of coverage you can put together, so you can do without that Earthquake. Rock Slide wouldn't be a bad move to put over it. Blaze Kick's inaccuracy and lower power than Flamethrower makes it a worse move, so ya definitely don't want Blaze Kick. You could throw Fire Blast or Flamethrower on this moveset as your STAB Fire move of choice, either or.
Walrein
-Body Slam
-Surf
-Ice Beam
-Earthquake*
Nature: Any that lower speed
Walrein isn't really that useful for full-on offense... A Pokemon like Sharpedo, Gyarados, or Starmie would be more suited to such a moveset. Though Starmie would add another weakness to Ghost, in regards to this particular team.
I considered Heracross, but I thought it would be redundant to have two fighting types. I might still put it on, though. The reason I liked Ninjask was because it can learn Shadow Ball too and would be a good support option. (Not to mention It would save me from doing a Torchic solo run.) What are your thoughts on Banette?It's too bad ya can't get a Zapdos...
While it's probably not the optimal choice, you could throw Heracross on the team just because. It resists Bug, Ground, and Fighting which are some of your team's problem types, and it's a good Poke overall. For the same reasons, you could chuck a Ghost type like Gengar (keep it away from other Gengar, obviously) or Dusclops, although only the former is immune to Ground. Dusclops is kinda meh either way, though...
Walrein
-Body Slam
-Surf
-Ice Beam
-Earthquake*
Nature: Any that lower speed
Walrein isn't really that useful for full-on offense... A Pokemon like Sharpedo, Gyarados, or Starmie would be more suited to such a moveset. Though Starmie would add another weakness to Ghost, in regards to this particular team.
I agree to replace Walrein with Sharpedo, which allowed me to keep the moveset the same, except I replaced Body Slam with Crunch.
the Jesus Beatle.
You talked him into getting a SharpeadoFor Sharpedo, go with a -Defense/Sp. Defense nature.
Ironically CK talked him into it. [noparse][/noparse]You talked him into getting a Sharpeado
Even Magicarp is better
How is Sharpedo worse than Magikarp?You talked him into getting a Sharpeado
Even Magicarp is better
Ironically I put an Irony Mark in itIronically CK talked him into it. [noparse][/noparse]