Project M Discussion Thread

Isn't that essentially what a tier list is? Yes, it still has a ways to go, but the fact of the matter is that a tier list is nothing but votes.
 
Isn't that essentially what a tier list is?

Only if it's a bad one.

Ya don't make a tier list based on opinions, you calculate usage data, tournament win ratios, crunch match-up numbers, then exchange and debate your opinions while backin' yours and/or tearing down others' using said data. Specific game things are also to be taken int' consideration. For example, while counterpicking is commonplace in nigh-every competitive game ever (side decks in TCGs, character selection in fighting games, etc.), ya can't swap team members out in your typical Pokemon tourneys. You're stuck with them 6 Pokes 'til the end. Running anti-meta strategies can drag you down in battles where said anti-meta strategies are irrelevant and make a team incomplete as such, so in that metagame, counterpicking has a risk-reward factor.

Also, however large CT is, I doubt there's enough people to create a large enough batch of data t' etch out the opinion side'a things enough to make the resulting tier list less biased and region-centric.

Creatin' a tier list that accurately represents a metagame's state takes much time and much expertise. There's a reason that "tier list" is preliminary.
 
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The only reason I think Fox and Falco are S Tier right now is because those two destroy former Brawl-only players.

[video=youtube;vkiQhU3P7a0]http://youtu.be/vkiQhU3P7a0[/video]
 
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I'd of thought that vBrawl players wouldn't have many issues with Falco, what with them bein' used to countering (double) laser spam and gimpin' that awful recovery, which is even easier in P:M thanks to an absence of vBrawl's bullshit ledge mechanics.
 
I'd of thought that vBrawl players wouldn't have many issues with Falco, what with them bein' used to countering (double) laser spam and gimpin' that awful recovery, which is even easier in P:M thanks to an absence of vBrawl's bullshit ledge mechanics.
It's shield pressure and pressure in general.
Falco gives that feeling of lockdown. Those lasers pin them down. Also the person being pillared doesn't know how to react to pillaring.
 
There's been a short update.

Apparently the PMBR haven't given up all hope, and they are still working on a newer version to be released. That's good to know.
 
Apparently the PMBR haven't given up all hope.

Why the 'Karp would they? Wi-Fi is unimportant to P:M as a whole. Us online warriors would be left to rot without it, but the IRL tourney scene is far more important to both player and developer alike.

... Mind you, I'm assumin' the online scene is notably smaller than the IRL scene.
 
It's just good to know they are still working on improvements. Hopefully they do more than just fix glitches like MR's G&W one.
 
I play P:M a lot.

That being said, I care very little about its online. The game already forces you to tech way too early, online just makes it hell to switch between that and Melee.
 
I think I found Ike Climbers too funny. I spent minutes laughing and started back up again a quarter of an hour later and stayed that way for the better portion of the night... My lungs still hurt the next day.
 

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