WiiAssasin
The ride never ends
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- #16
Every aspect of OoT surpasses MM aside from sidequests.
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The beauty of MM is that the side quests are apart of the whole storyline. You get to take part in everyone's final three days of life and understand their pain which is rooted in their inevitable fate.
Sorry, I type the way I talk.Apart and a part and extreme opposites. Be wary of mixing up the two.
There where those who tried to ignore it and those who cower away from it. And then there are those who decide to live life in the midst of certain doom. Not only that but the transformations connect the whole world together.Actually, many npc's didn't react to the 3 day limit. It's mostly restricted to Clock Town, and even then behavior is inconsistent.
Additionally, the fact npc's are mostly recycled from OoT give it an "it was all a dream" effect. I still can't tell if it was canon or no.
It's cannon. It's in the timeline and plus the recycling from OoT gives it a deeper meaning altogether. I believe it helps reveals more of there personalities that were so 1 dimensional in OoT besides the sages. Even if it's an alternate dimension or whatever it still does not effect how good of a game it is."It was all a dream" worked in favor of LA now that I think about it. It was appropriate though.
I see it as a story told through a game and not just a game in itself. Short dev time or not it's still a master pieceI like blaming MM's flaws on shorter dev time.
It does not matter. It's more connected by lore then by time. And we all know time is flexible in LoZ.
I see it as a story told through a game and not just a game in itself. Short dev time or not it's still a master piece
I don't get what your talking about. The connections through symbols is what links (no pun intended) all the games together. All the Zelda's and Link's are only symbols. They don't even share the same personality. It's that lore that makes the series legendary. It's more then just the same type of save the princess story, it's story is spread through time. A story of gods and men. And like Baccano!!, it's not told in a linear fashion.That lore (or lack thereof) is exactly a significant part of what holds it back. Recycled characters are antithetical to effective lore. Moreso in a game that focuses on characters and their problems.
For the record, I don't consider any Zelda a masterpiece. Great games, but they're no Shakespeare among the gaming world.
PleaseZelda thread?
Well then
You can't deny it's storytelling is really well done