What's your pokemon team?

Soul Silver...its not even christmass yet, and we are allready talking about in game team setups? ~groan~

Well may as well...

To be frank, I am a grass type starter player...but I dislike megumi.... I might just hatch my self a good treeko and rock the game with it.
Like seriously, megs sucks.

Maybe do it with leaf eon. That could be fun.
Treeko to Sceptile is a much better choice for in-game that Meganium lolz.

And P.S. that wasn't my Soul Silver game set-up... My SS Plan looks more like this:

Meganium (I'm not bothering trading a differ grass-type into this game. And I don't want to re-use Feraligator, plus Typhlosion has a crappy moveset)
-Strength
-Seed Bomb
-Earthquake
-Swords Dance

Golem/Gorounya
-Rock Polish
-Rock Slide
-Earthquake
-Rock Climb

Alakazam/Fudin
-Charge Beam
-Energy Ball
-Psychic
-Flash

Houndoom
-Sunny Day
-Flamethrower
-Solarbeam
-Dark Pulse

Lapras
-Rain Dance
-Surf
-Ice Beam
-Thunder

Fearow
-Fly
-Secret Power
-Drill Peck
-U-Turn

P.S. Isn't there a possibility to teach Scizor Rock Tomb? With Technician, it has the same power as Rock Slide, plus the same accuracy as Stone Edge, and a useful Speed Lowering Side effect. I'm not planning on doing so to my Scizor, I'm just stating a theory.

spaces work wonders don't they?


and you've made one major mistake that even a team just meant for ingame shouldn't make: never put Sunny Day and Rain Dance on the same team. that is like, the fundamental rule to using either of those. cause what Rain powers up, Sun powers down and vice-versa. you'd be better not running any effect as opposed to running both.

my (not even close to expert) suggestion is to take off Rain Dance and replace it with a status move. Lapras can lesrn Sing right? cause that would be a good choice.
 
[DS]Leader;1071017 said:
What kind of moves are you giving your team???? They are weird....
Yep.

spaces work wonders don't they?


and you've made one major mistake that even a team just meant for ingame shouldn't make: never put Sunny Day and Rain Dance on the same team. that is like, the fundamental rule to using either of those. cause what Rain powers up, Sun powers down and vice-versa. you'd be better not running any effect as opposed to running both.

my (not even close to expert) suggestion is to take off Rain Dance and replace it with a status move. Lapras can lesrn Sing right? cause that would be a good choice.

Huh, good point. I barely managed to succesfully use Rain Dance Suicune and Raikou with Sunny Day Houndoom, Flygon and Espeon. (Yes I really like Houndoom) on the same team in Colloseum. I think you shouldn't down Espeon with Zap Cannon but up Lapras with Sing. Thunder can go for T-Bolt, Rain Dance could go for a move like Psychic or Whirlpool.

And take note that all teams I post discarding the Sandstorm team are in-game.
 
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On the waterfall/heatwave/we thing: special fire covers more sweeping threats than physical water. It COULD be privincial to up the attack. On physical water...I can't think of a decent special wall that is countered by physical water. I'd use waterfall for STAB and flinch hax.
 
On the waterfall/heatwave/we thing: special fire covers more sweeping threats than physical water. It COULD be privincial to up the attack. On physical water...I can't think of a decent special wall that is countered by physical water. I'd use waterfall for STAB and flinch hax.

I get it. End of discussion
:bacon:
 
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  • #981
Snore isn't really usefull when i'm trying to put them to sleep and keep my guys awake.

and i find Facade, even with double damage, to be a weak move

While Snore is useless, Sleep Talk works wonders for sleep absorbers (especially in ubers!), as well as RestTalkers like Suicune.

Facade has 140 BP when the user is aflicted with status. With STAB, that's 210. Orb'd Swellow exists for a reason; Facade is deadly in the right poke's hands (... or, in this case, wings).

*MY THREAD MY THREAD MY THREAD*

You finally got here. This is your thread. But it's mine now. Take it from me, if you dare... [/quote]

the increased percentage for inflicting a burn is completely worth the 5% accuracy drop.

Heat Wave and Flamethrower have the same chance of burn; 10%. =P

[DS]Leader;1070644 said:
Not bad. Like Shadow said X-Scisscor over Bug Bite due to a higher critical hit ratio.

Although Bug Bite eats the berry the opponent has....


This one is your choice

Berry sweepers are highly uncommon nowadays. You might find them some times, but Bug Bite is always a no-no.

Oh, and for sake of being a correction-happy douche, X-scissor doesn't increase critical hit ratio. :p

and you've made one major mistake that even a team just meant for ingame shouldn't make: never put Sunny Day and Rain Dance on the same team. that is like, the fundamental rule to using either of those. cause what Rain powers up, Sun powers down and vice-versa. you'd be better not running any effect as opposed to running both.

my (not even close to expert) suggestion is to take off Rain Dance and replace it with a status move. Lapras can lesrn Sing right? cause that would be a good choice.

I'd think bad weather synergy would be even worse in a competitive team... You can actually pull it off in-game. You just need to build your team appropriatly.

Sing has 55% accuracy... Not the best move. In-game, it could get you out of a pinch, though.


Slowly but surely, I've been working on rewiring my current uber teams. I'll post something eventually, rather than annoy everyone with insignificant corrections. :lol:
 
the increased percentage for inflicting a burn is completely worth the 5% accuracy drop.

Heat Wave and Flamethrower have the same chance of burn; 10%. =P

[DS]Leader;1070644 said:
Not bad. Like Shadow said X-Scisscor over Bug Bite due to a higher critical hit ratio.

Although Bug Bite eats the berry the opponent has....


This one is your choice

Berry sweepers are highly uncommon nowadays. You might find them some times, but Bug Bite is always a no-no.

Oh, and for sake of being a correction-happy douche, X-scissor doesn't increase critical hit ratio. :p
To re-do equations, Bug Bite's 60x1.5>X-Scissor's 80.

(Technician boost)

Without critical hit ratio, there's just no good reason to use X-Scissor over Bug Bite.

These guys tricked me too, but after you made the corrections, I went to Serebii.net to double-check, and sure enough, no high critical hit ratio. Bug Bite gets a side effect that COULD be useful from now and then, and has higher PP and Power.
 
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  • #983
Wait--Scizor? ... Balls, I should of read closer, didn't realize you were talking about a poke with Technician.

... I forgot that he gets Bug Bite from HGSS as a tutor move, too. >.>; Well played, Espmaster. Yep, Bug Bite is going to be the new staple STAB move for Technician Scizor. I bet it'll be getting Scizor some extra OHKO/2HKO's now. 15 BP can go a long way, sometimes.
 
I'm not too sure how good my team is but:

Alakazam Modest Life orb 4HP/252Spa/252Spe

-Psychic
-Focus Blast
-Calm Mind
-Grass Knot

Gyarados Naughty(which i now realize is bad) Leftovers i don't remember the EVs

-Waterfall
-Dragon Dance
-Ice Fang
-Earthquake

Rhyperior Adament what berry weakens water? Solid Rock

-Megahorn
-Earthquake (duh)
-Avalanche ( has saved me multiple times(was gonna be Fire punch))
-Stone Edge

Porygon-Z Modest Life Orb 4Def/ 252Spa/ 252spe Adaptability

-Tri Attack
-Thunderbolt
-Nasty plot
-Dark Pulse

Dragonite Adament Leftovers

-Dragon Claw
-Dragon Dance
-Roost
-Earthquake

Machamp Adamant No Guard

-Dynamicpunch
- Rest
-Stone Edge
-Sleep Talk

Im not sure of official rules... but is it legal to multiple of the same items?
 
i'm no pro or expert but i can see a few things that can be fixed

first off, berries are kinda worthless so don't use them.

get an Adament Gyrados. moveset is fine

with Z, i suggest Ice Beam over Tri-Attack

with 'Champ, take off Rest & Sleep Talk. try an Elemental Punch or EQ


and i wouldn't know the item rulings, but i believe the answer is no.
 
i'm no pro or expert but i can see a few things that can be fixed

first off, berries are kinda worthless so don't use them.

get an Adament Gyrados. moveset is fine

with Z, i suggest Ice Beam over Tri-Attack

with 'Champ, take off Rest & Sleep Talk. try an Elemental Punch or EQ


and i wouldn't know the item rulings, but i believe the answer is no.

Those types of berries are fine cuz they cut back power of super effective moves+Solid Rock= not too much damage and I could possibly KO them with Earthquake. I will ABSOLUTLY NOT get rid of Tri Attack cuz it has STAB and Adaptability makes the STAB attacks x2 instead of x1.5= 160 with a possibility of burn, paralyze, or freeze. Life orb gives all his attacks a x2 bonus meaning Tri Attack has 320 power.

Since my Machamp doesn't have guts if you teach him Rest and Sleep Talk you can rest of any damage and still deal massive damage and confuse with Dynamic punch

You wouldnt even add me in D,P or P?
 
I say, take Calm Mind off Alakazam, for another strong move, an throw a Choice Scarf on it. Killer Sweep.

And I like your Z, just remove Liufe Orb. Z doesnt have the bulkiness to go killing itself after using Nasty plot. Better yet, throw a Salac on it. Z comes out, Nasty Plot prolly twice, damage is dealt, he has low health, Salac activates, and boom, youve got damn near the hardest hitting sweeper in the game, which will outspeed a good deal thanks to the Salac.

I also agree with Shadow tho, take off Rest and Sleep talk for champ. He doesnt have the kind of time to be a talker. Throw an EP on him an Earthquake, bc No Guard means his Earthquake hits everything, flyers and ghosts with levitate alike (and no ghost is gonna stand up to a champed quake) Prolly toss a life orb on him since no guard will guarantee Dynamicpunch to hit everything, you could be looking at alot of OHKOs. Either that, or a Salac.

Also, give your Dragonite more versatility, otherwise he could easily be walled... cuz Dragon attacks + ground attacks = not so great coverage. Zong could wall the **** outta him.
 
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i'm no pro or expert but i can see a few things that can be fixed

first off, berries are kinda worthless so don't use them.

get an Adament Gyrados. moveset is fine

with Z, i suggest Ice Beam over Tri-Attack

with 'Champ, take off Rest & Sleep Talk. try an Elemental Punch or EQ


and i wouldn't know the item rulings, but i believe the answer is no.

Those types of berries are fine cuz they cut back power of super effective moves+Solid Rock= not too much damage and I could possibly KO them with Earthquake. I will ABSOLUTLY NOT get rid of Tri Attack cuz it has STAB and Adaptability makes the STAB attacks x2 instead of x1.5= 160 with a possibility of burn, paralyze, or freeze. Life orb gives all his attacks a x2 bonus meaning Tri Attack has 320 power.
Since my Machamp doesn't have guts if you teach him Rest and Sleep Talk you can rest of any damage and still deal massive damage and confuse with Dynamic punch

You wouldnt even add me in D,P or P?
In a way, you are correct. Don't get rid of Tri Attack, ever. However, Life Orb only gives a 1.3x boost, which means the final equation is a bit lower. I have to suggest Ice Beam though. Maybe delete Thunderbolt.
The Storm said:
I say, take Calm Mind off Alakazam, for another strong move, an throw a Choice Scarf on it. Killer Sweep.

And I like your Z, just remove Liufe Orb. Z doesnt have the bulkiness to go killing itself after using Nasty plot. Better yet, throw a Salac on it. Z comes out, Nasty Plot prolly twice, damage is dealt, he has low health, Salac activates, and boom, youve got damn near the hardest hitting sweeper in the game, which will outspeed a good deal thanks to the Salac.
You should teach Alakazam Shadow Ball.
 
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