Splash_King
The Scrubbiest of Hunters
Double post, sue me.
Beat Crisis Core a week ago, it's a very average game... The combat system could of been so much more enjoyable. ;_;
Went back to the equally monotonous arena matches in Resonance of Fate a day after beating CC, but decided **** all, and went on to actually beat the game, finishing it just minutes ago. :lol: Of course, now I need to finish the arena, and then grind two hundreds levels for every character so the bonus dungeon doesn't rape me a new asshole the first time I get attacked... As well as retrieve all the best junk during said grinding.
Why do your post-story challenges have to be THIS challenging, Tri-Ace... ;_;
EDIT: Oh, and Resonance of Fate is amazing take on the stereotypical JRPG both in that it's fresh in mixing up or completely getting rid of your generic JRPG elements, and not being the run-of-the-mill turn-based RPG. My only irks with the game is how poorly the story ends up getting told (an interesting story, but they could of done much better in telling it, as well as being more detailed), and the soon to be grinding. I'm fine with grinding, but when you need to more than double each character's level to stand a chance, on NORMAL mode... >_>;
Beat Crisis Core a week ago, it's a very average game... The combat system could of been so much more enjoyable. ;_;
Went back to the equally monotonous arena matches in Resonance of Fate a day after beating CC, but decided **** all, and went on to actually beat the game, finishing it just minutes ago. :lol: Of course, now I need to finish the arena, and then grind two hundreds levels for every character so the bonus dungeon doesn't rape me a new asshole the first time I get attacked... As well as retrieve all the best junk during said grinding.
Why do your post-story challenges have to be THIS challenging, Tri-Ace... ;_;
EDIT: Oh, and Resonance of Fate is amazing take on the stereotypical JRPG both in that it's fresh in mixing up or completely getting rid of your generic JRPG elements, and not being the run-of-the-mill turn-based RPG. My only irks with the game is how poorly the story ends up getting told (an interesting story, but they could of done much better in telling it, as well as being more detailed), and the soon to be grinding. I'm fine with grinding, but when you need to more than double each character's level to stand a chance, on NORMAL mode... >_>;
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