That's really all he needs.And his moveset would look like this.
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That's really all he needs.And his moveset would look like this.
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so characters and movesets should be the same? that's what I'm mainly interested in.
As for a Namco, if Nintendo actually inputs a Namco character, I would think Yoshimitsu would have a high chance since he is in both Tekken and Soul Calibur.
For returning characters, it's what one should expect... but don't expect move properties to be the same. Balancing, changes in physics (fall speed, knockback calculation, momentum, the game's engine itself, etc.) and buffs/nerfs will drastically change some moves that otherwise look the same. Case in point, Falcon's knee from Melee to Brawl.
Mind you, some of ye olde cast may get a new move or two in the name of balancing, such as with Olimar. Or like with Zelda 'n Sheik, simply outta necessity.
Is pogo samurai really that famous?
This is basically what we're looking at when it comes to Namco characters. I'm still against playable Pac-Man, mainly because they would obviously do the Pac-Man World version and his abilities, and I just don't feel that's proper representation of him. If that's going to happen I'd rather see his classic version as an assist.Team Pac-man vs Team Other Namco Character
when I meant same movesets, I meant the same movesets and properties for each character in the 3DS and Wii U versions.
Pac-man
I might not mind as long as they didn't use the stupid versiondo not want
eh, maybePac-Man
noChorus Kids