Project M Discussion Thread

5 DAYS UNTIL PROJECT M 3.0
UXWdtRg_zps0d901fc4.jpg~original
 
trago that response doesnt make sense lol

It would help me a lot if we got a mode in which we can view the hitboxs

Aye, moar fighting games need a toggle-able option to see hitbox data in training mode. IIRC even Soul Calibur 2 had some form of it in training/practice/whatever mode, so there's no excuse for any fighters not havin' such a thing. 'Specially in this day 'n age of competitiveness.

o hay another reason why skullgirls is gr8
 
There's a reason Mahvel draws a much bigger crowd than Skullgirls.

Because it's fun to watch since it's so ****in' bad, so utterly broken, and such a joke of a competitive game. Only positive reason it's popular is 'cause of the fast pace (and [Project] Melee is better in that regard IMO).

SFxT started out as a rough game, but is pretty solid now. They just screwed up initially and have to pay for that mistake.

You liked it when it was bad, thus I still flame you for it. :trollkarp:
 

Latest posts

Back
Top