Pokemon X/Y

Couldn't hear a single "weird" term. Didn't notice any Pokeslang nor competitive talk neither.
 

SC:
So those English names that that person told WPM were true, hmm

Me: Huh?

SC: Apperemtly some person told WPM some stuff about XY, he posted some of the stuff after one of the things he was told turned out to be true, which was one of the new moves. he posted the names for the new Pokemon he was told by the person: Heliptile, Fletchling, Gogoat and Panchum, they were confirmed to be real when the English site updated, it's leading people to believe that other stuff included with that is true, including the existance of the Fairy type
*Helioptile

Me: Oh f*ck, I still don't want a fairy type D:

SC: It also said that there are two Mewtwo formes and that some attacks are dual typed
Its unknown if it's all true

Me: DUAL TYPED ATTACKS?

SC: I dont get what's so wrong with Fairy type, there's a Dragon type and a Ghost type, I dont get what's so wrong with Fairy being a type too, it would encompass a lot, not just what many people view as being fairies. Not all fairies are tinkerbell like, there is a lot that can be explored
I know, it's kinda weid. The guy also claims that the starter's types are Fire/Psychic, Grass/Fighting and Water/Dark

Me: Water/Dark <3

SC: It also says Fairy type is both immune and SE to Dragon, weak against Poison and Steel, SE on Dark and Fighting, takes half damage from Fire and Psychic but the thing is the Smash stit seemed to allude to Sylveon being weak to Poison, and stong against Ice
like Ice needs a 5th weekness

Me: Weak against Poison? <3
Ugh, and that's stupid

Convo with Petalstorm.

If it's true, Ice is officially the worst type in the game defensively. Worse then before.
 
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Nerfing ice. It all makes sense now, this all ties into the plan of...

TheAntichrist_zpsc3ef991c.png~original


0_0
 
They shouldn't introduce double tpye attacks, that would just be... dumb ;p
 
Unless they're superawesomeomnipotent signature moves for certain Pokes, or perhaps some other very specific game mechanic (combine-able moves in Doubles/Triples), I'm wholly against it as well. Dual-typed attacks might makes things a tad ridiculous, if not outright overly complicated.
 
What 2 types can you find that don't have more then 1 effect on every other type...?
 

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