Only reason I ain't playin' the **** outta Skullgirls myself is 'cause I'm too cheap t' pay for XBLive... T'is real shame there's 'bout a 99% chance that a Wii U port'l never happen.
Had dead internet for the past few hours myself. Prevented me from finishin' the Holiday thread's 27th article. =/ T'was late enough as is anyways... ... ...
'Least today's will be on time. /toats just jynxed it
Yep. Skullgirls is a six button fighter, t'is a right-pain in the arse t' use a controller unless you're outright used t' playin' said fighters on a pad.
Truth be told, I didn't think it'd be reasonable for donations t' reach 750,000... my 'Karp. Skullgirls is anythin' but dead yet, ****. :lol:
Ah
Even if it was ported to the WiiU, playing on the Wii U Pad might not be the best option.
But a keyboard on the other hand...
But it does have a lack of analog control besides the mouse movement.
Yep, the Gamepad ain't particularly good for rapid or timely button presses... the CCP, or that Wii U Pro-whatever controller, would work well enough though. Perhaps even better than a 360 controller considerin' the triggers are **** for fightin' games.