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Shoko said:ok, im back from my [wierd] no posting bann, so u guyd can rep me now lol.
and wtf guys. why the heck is there arguements in here? its a simple thread thats giving some information, so why is there all this debating?
It has always bothered me that companies such as Game Informer is still in business. Here they talk as if they know anything. Nintendo didn't impliment this feature to change the face of gaming, in fact, they KNOW that this has been around for years. And here Game Informer talks as if Nintendo just discovered that it was possible to make NPC interact. I wonder if these companies will ever wake up and realise that Nintendo doesn't give a rat's ass about what they think, all they are is a bunch of scattered leaves that go with the wind.Shoko said:Welcome to the 21st century, Nintendo
IcedEarth81 said:Why read text on a screen when you can hear some good spoken dialogue? It adds to the whole package to have it in there. A good example is Twilight Princess. When Ocarina came out it was ok to have text dialogue, but Twilight Princess shouldn't have had it.
Yes, there's voice work in Prime 3 and judging from the two-level demo, quite a lot of it. Once Samus is on foot again, she can freely walk through the space station and talk with all of its occupants. Naturally, the heroine herself remains mute, but now all of the mechanics and troopers have something to say and the acting is very well done and believable.
wiiwii said:if this is helpfull plese rep me. dont think iv gotten any yet. tho i kinda feel like an ass for asking
TortillaChip520 said:other ppl would interact w/ her. you go up and talk to somebody, they talk back to you.
(supposedly)
metroid prime games never had voices period. maybe weird whirring sounds, but not voices. this is very big. it's like voice overs in zelda, as another person put it.eskiemong said:Then why is it such a big news? All RPG game has that.
Is this considered a big news because previous Metroid games did not have it?
Doesn't sound really new to me...