Super Smash Bros. 4

Now I kinda wish he will not be in Smash 4 because I really want to see him in Project M (though the chances are slim).
We all know Sakurai will try his best to make Smash 4 a party game and a party game only.
 
Then why would Namco be on board t' help with balancing? Why would all'a the stages presented so far be both straight-forward and seemingly hazardless? We all know Sakurai is anti-competitive, but I honestly don't think the competitive side'a things will be as bad as Brawl.
 
Hopefully
But when he says stuff like this:
Sakurai said:
The game I worked on, Smash Bros., is a fighting game, but keeping in mind such reasoning, I set out to make sure the game did not over-emphasize the notions of victory and defeat. I won't go into too much detail, but the game was built so that if a player is strong in combat, just doing the same thing over and over again won't guarantee they'll always win over their opponents. There is a mechanism of accidents occurring, balanced so that the game's progress and results falter easily. Whether you win or lose, you enjoy a hearty laugh, and move on to the next round. I think this makes quite a good game.
You can't deny Sakurai's 'Everyone is a Winner' mindset. It's sickening.
Yes he laughs when you trip because he purposely added tripping to screw the competitive community.

I don't know if I can trust Sakurai anymore. Hopefully Namco will fix it but you still have Sakurai.

Sakurai still lives in Dreamland.
 
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Hopefully
But when he says stuff like this:

You can't deny Sakurai's 'Everyone is a Winner' mindset. It's sickening.
Yes he laughs when you trip because he purposely added tripping to screw the competitive community.

I don't know if I can trust Sakurai anymore. Hopefully Namco will fix it but you still have Sakurai.

I know. We know. But all that's needed is for all'a those nonsensical anti-competitive mechanics like tripping t' have a switch, just like items. Even if said switch can't be changed for With Anyone online play, that's all the competitive scene needs. Unless Namco utterly fails t' convince Sakurai to not **** us all again, I still believe things won't be as bad as Brawl... at worst. At best, we might get multiple instances of ATs like DACUSing and less of a camptastic, Meta-focused metagame (c wut i did thar?).

And if ya want t' look at is pessimistically, even if Sakurai gets away with murder twice, we likely won't need t' look hard to find a passel of P:M players.

Sakurai still lives in Dreamland.

sigging if sakurai ****s up smash 4
 
I know. We know. But all that's needed is for all'a those nonsensical anti-competitive mechanics like tripping t' have a switch, just like items.
thats accually a gewd idea fishie, maybe give sakurai a hint before its too late ya?
 
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Wouldn't bet so much as a dollar on Wavedashing's return.

Regardless, at worst, Smash 4 should be competitively better than Brawl (unless somethin' truly horrible and unexpected goes wrong). My faith may yet be rewarded.
 
They absolutely need to add two things
L-Canceling which was present in 64 and Melee
and Melee restored Crouch Canceling (it was in Brawl but was extremely useful)
 
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