Official Graphics Comments & Criticism

Byuakuya said:
Yeah, I had a real hard time because I couldn't work on the BG that much. You can tell that I have been practicing on this one. :lol:
I will (hopefully) get better at it with time. Thanks for the feedback.
By the way, any ideas on what else I can do with future Sigs to make them stand out on a smaller canvas?
Well. Brush strokes and blurs are great. Duplicating your render a million times and try using different effects on them and different layer modes. That's the best way to start. Then you can start playing with lighting, which is hard to start out (that's what i'm struggling with atm, as well as effectively using the pen tool).
 
demonflair said:
Add light effects, create a focal point, try to change the colors with Photofilters, that will give a good effect on the lights too.
ssbb_lover said:
Well. Brush strokes and blurs are great. Duplicating your render a million times and try using different effects on them and different layer modes. That's the best way to start. Then you can start playing with lighting, which is hard to start out (that's what i'm struggling with atm, as well as effectively using the pen tool).
Thanks for the tips guys. I will try it out, but I am finding it very difficult with such a small area to work with. I guess I will get used to it.
 
Byuakuya said:
Thanks for the tips guys. I will try it out, but I am finding it very difficult with such a small area to work with. I guess I will get used to it.

It's like starting to make a sig with a new style. You will eventually get used to it :)
 
Wii_Smurf said:
Does anyone know how I can make an image look more Cell Shaded?
Try "WaterColor" or "Craqueler" or something like that in the Filter Gallery. If you duplicate the render and use one of these effects, them mess with the opacity and blending mode of the layer it could be exactly what you're looking for.

Just a thought. :/ Could work.
 
ssbb_lover said:
Try "WaterColor" or "Craqueler" or something like that in the Filter Gallery. If you duplicate the render and use one of these effects, them mess with the opacity and blending mode of the layer it could be exactly what you're looking for.

Just a thought. :/ Could work.

Never thought of that before. Thanks Tyler :)
 
ssbb_lover said:
Try "WaterColor" or "Craqueler" or something like that in the Filter Gallery. If you duplicate the render and use one of these effects, them mess with the opacity and blending mode of the layer it could be exactly what you're looking for.

Just a thought. :/ Could work.

I'll try it thanks
 
Does anyone here knows how to work with the Smudge Tool?? I only pass the hand trough the sig just to make effects, but I'm sure it has more functions.
 
demonflair said:
Does anyone here knows how to work with the Smudge Tool?? I only pass the hand trough the sig just to make effects, but I'm sure it has more functions.
I love the smudge tool. I use it all the time. :] What do you need to know?
 
demonflair said:
Does anyone here knows how to work with the Smudge Tool?? I only pass the hand trough the sig just to make effects, but I'm sure it has more functions.

Well, just a guess but it effectivly smuges the work to give the idea of maybe speed, bad sight etc.
 
Ricky, my favorite smudging brush is one I created my self. I learned it from a tutorial and I use it a lot now.

Simply open up a document (40x40) and using the Arial Font type a capital "X". Got to Edit > Define Brush Preset and save it. Open your new brush and give it these settings:

Shape Dynamics
Size Jitter: 100%
Minimum Diameter: 1%
Angle Jitter: 100%
Roundness Jitter: 100%
Minimum Roundness: 1%

Scattering
Scatter: 100%
Count: 1
Count Jitter 1%

Now you can use it on a duplicated background or render and mess with the layer modes. You can get some pretty neat outcomes. :]
 
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