Ezekiel86 said:Nintendo does have an online service, in the form of NintendoWiFi. Both the good and bad part of this is that it is a proprietary service, and thus has deviated significantly from alot of the established conventions of online gaming (logging on does not take you directly to a list of servers, players can be selectively connected with through the "friend code" function, and the games are played with a relatively low number of players as opposed to alot of other online multiplayer games).
If Nintendo could adopt a some more conventional approaches towards the modelling of their online services, while still keeping it fast and free, it could prove to be wildly successful (as well as adequate punishment for the dishonourable disconnectors).
No offense man, but friend codes aren't exactly good integration. They are more of a pain in the ass. On my XBox 360, I give someone my gamer tag, they add me to their friends list and they can not only see what game I am playing, but they can send me a text message and chat with me at any time not matter what game I am in... now THAT is true online integration.