xRealNinjuzx
WiiChat Member
- Apr 21, 2007
- 20
- 0
The money is important. Thats what a company is all about. It's ignorant to think that they are ONLY in it for the games.
This next portion is a PM response to Sovieto that I would like comments on:
[Context: Sovieto basically says it's not about Japan, and that Japan is just a weak spot for them.]
Of course its about Japan. It's about the entire world. Microsoft staying in the console market has a lot to do with the console worldwide.
For example:
Xbox 360 has the smallest 3rd party support in Japan. Japans ratio of consoles to households is like 1:3, which puts the number of systems and games sold into the millions, which is nearly equivalent to the US. The wii sells 50,000 units in the same time frame that M$ sells 4,000. Which console do Japanese developers cater towards? The Wii, of course. It makes business sense. Then the problem folds itself when there is a lack of support from Japanese developers for the 360, because a large portion of American games are still ported from Japanese developers. Ever wonder why there are so many sports and racing and FPS games for the 360? Not just because those are online compatible games, but because Japanese developers are slow to push products (RPGs, Puzzles, etc) because they will see small sales in Japan (since there are fewer consoles in homes), and it's hard to tell what American gamers will embrace and what will get left behind.
I know you aren't stupid, because if you were we wouldn't be having the conversation, but it is going to eventually be financially irresponsible for M$ to continue on the path they are. Before the launch of the 360, M$ stated they wanted to have a million + units in Japanese homes. They aren't even close, and sales of the console are slowing down more and more on a weekly basis.
This isn't to say that M$ will stop making consoles. They might not ever stop, because we all know that they have more $ than they could ever even burn. Does that make them successful? I honestly dont think so.
This next portion is a PM response to Sovieto that I would like comments on:
[Context: Sovieto basically says it's not about Japan, and that Japan is just a weak spot for them.]
Of course its about Japan. It's about the entire world. Microsoft staying in the console market has a lot to do with the console worldwide.
For example:
Xbox 360 has the smallest 3rd party support in Japan. Japans ratio of consoles to households is like 1:3, which puts the number of systems and games sold into the millions, which is nearly equivalent to the US. The wii sells 50,000 units in the same time frame that M$ sells 4,000. Which console do Japanese developers cater towards? The Wii, of course. It makes business sense. Then the problem folds itself when there is a lack of support from Japanese developers for the 360, because a large portion of American games are still ported from Japanese developers. Ever wonder why there are so many sports and racing and FPS games for the 360? Not just because those are online compatible games, but because Japanese developers are slow to push products (RPGs, Puzzles, etc) because they will see small sales in Japan (since there are fewer consoles in homes), and it's hard to tell what American gamers will embrace and what will get left behind.
I know you aren't stupid, because if you were we wouldn't be having the conversation, but it is going to eventually be financially irresponsible for M$ to continue on the path they are. Before the launch of the 360, M$ stated they wanted to have a million + units in Japanese homes. They aren't even close, and sales of the console are slowing down more and more on a weekly basis.
This isn't to say that M$ will stop making consoles. They might not ever stop, because we all know that they have more $ than they could ever even burn. Does that make them successful? I honestly dont think so.