Skorp
WiiChat Member
8.6 from IGN. I was pretty close. :yesnod::smilewinkgrin:
I can't decide yet. I think I'll wait for people's opinions.
I can't decide yet. I think I'll wait for people's opinions.
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Does anyone know how much it costs to make a game from start to being sold?
So blatantly bias, why bother talking about it? There's millions of people who disagree with you, and have much better reasons as to why, even while not being bias.
They continue on playing and being happy, while you get to sit in your groggy despair bashing it because Halo killed your father, raped your mother, and skinned your dog.
Not really. Sure there are the similarities, but that doesnt mean its a clone of halo. If you want me to list the reasons why I will. Well anyway, when the game comes out, we will see how closely related it is to halo.
Wrong. If he could 'care less' about the game, he wouldn't bash it every chance he gets. It's not that he doesn't like it, but goes out of his way to bash it with opinions based on near nothing.
But then again, you think controls matter most, which is a sign of Ninty Drone Syndrome. (Controls can make a game fun above anything else in the game??)
If Halo was a Nintendo IP you'd be fondling its balls every chance you got. Hence you guys are doing so for The Conduit. But this is a moot argument because we could never really know.
>MP3 came out at a time when the user install base was lower and people were still hung-up on the casual aspects of the Wii.
<The user install base at the time was already full of the core Nintendo fans. If you were a Nintendo fan, you already had a Wii. So the sales could accurately reflect a future similar game. The Conduit isn't targeting casual gamers, so they will not help sales. This is not to mention The Conduit advertising has been poor to the mass market, and mainly among the hardcore.
>The Conduit has multiplayer.
<Again, an incentive for the more core-hardcore gamer. This could pick up sales among the core, but the year isn't 1998. "Online multiplayer" isn't an incentive people flock to anymore, chances are if that's what a gamer is looking for in a game, he already has it elsewhere and in a greater source.
So from an analyst's standpoint, things for The Conduit aren't looking good. I'm not being hateful here, I'm being rational.
I like competitive gaming
i think you might be surprised how little these games need to sell to turn a profit. They are making a lot off of each copy. these games take 1-2 years to develop and their staff is small. They probably have a small core team who are full time, making 40-75k a year, then part timers doing things like sound, etc working for hourly pay. Does anyone know how much it costs to make a game from start to being sold? I would guess under 2 million, probably less than 1 million for most. It probably costs around $2-3 dollars to make each copy and ship it out to a store which they most likely sell to stores for $35-$45 who then sell if for $50. So if they sell 50,000-75,000 copies they start to turn profit. Am i right in this logic? I have worked as a computer developer creating simulations for the government...none were as complex as a game but based on what we were paid, how much the total projects costs, and how many people were on the teams, i believe my estimates could be in the right ballpark.
Edit: I guess i wasnt totally wrong but i was pretty off in some of my assumptions. there is an article about it: http://en.wikipedia.org/wiki/Game_development
Yeah, I didn't like how it took so long to kill people either, that's why I played SWAT when I owned it and was happy I had a choice. Other than that, the community is fine when you discover the mute option and not having a sprint does suck, but let me guess, you're comparing this to CoD?I, too, wish that everyone would stop comparing every FPS to Halo. Halo isn't even that great of a game. And the community just kills it. Too many screaming, cursing 10 year olds on Xbox Live. The game is too sluggish. Not being able to sprint is a pain in the ass.
It takes WAY too long to freakin kill someone. The weapons just don't feel right to me. Like Godwind said, the enemies are just dumb. There's nothing epic about it except for the music.
Of course this is all my opinion, and it's a solid FPS no doubt, but it's far from the "king" of the genre that every game should be compared to.