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Practice makes better so just keep on trying and eventually you'll get better. Try to write down ideas of what you want your sig to be about and then put it all together.ssbb_lover said:Geez, I don't know where to turn to get better. I don't want to do animation, I want to get really awesome at still sigs. I don't want to whine, but I honestly have no clue of how to progress.
Gamerenders tutorials. I've seen them change lives. XP Seriously though, they'll help. Just don't become too dependent of them.ssbb_lover said:Geez, I don't know where to turn to get better. I don't want to do animation, I want to get really awesome at still sigs. I don't want to whine, but I honestly have no clue of how to progress.
I don't, sometimes i'll just see how to do something i've been wanting to know how to do, leave the tut and do my own thing.KCBlack said:Gamerenders tutorials. I've seen them change lives. XP Seriously though, they'll help. Just don't become too dependent of them.
Nope. Maybe there's a problem with gamerenders? Try contacting one of the staff.ssbb_lover said:I don't, sometimes i'll just see how to do something i've been wanting to know how to do, leave the tut and do my own thing.
Now normally, I would take your advice; one problem. I registered for an account and they never sent me an email (everything I filled out was CORRECT, I quintuple checked the email part :lol: ). I tried twice yesterday, and once about 2 months ago. Any reasons as to why?
So no one's been able to post for the whole year of 2007? (I remember now, I actually sent it in DECEMBER) They've been losing a ton of members if that's true...KCBlack said:Nope. Maybe there's a problem with gamerenders? Try contacting one of the staff.
I'm going to have to fundamentally disagree with your "notes" here. While they may be what you choose to limit yourself to they are by no means any indicator of a "good" sig.wiicanchangetheworld said:My Notes For a Good Sig.
Make a sig around 380x110.
Place the render in the middle.
Always add a c4d.
Use Color Balance/Brightness/Contrast.
Use Glass/Spatter around the sig.
Smudge (Blur the edges) your render in the sig.
Use Burn/Dodge/Sponge tool.
I've said it before, I'll say it again:Make a sig around 380x110.
Scratch that whole idealogy. Renders should be placed where they look best. I've made plenty of sigs with the renders offset to the sides; and a few with no render at all.Place the render in the middle.
A C4D isn't always necessary, in fact, if used incorrectly (IE, if you're just going around adding them everywhere) they can greatly subtract from a sig.Always add a c4d.
That's great -- assuming you want to spend the rest of your life making one kind of sig.Use Glass/Spatter around the sig.
Smudge (Blur the edges) your render in the sig.
Use Burn/Dodge/Sponge tool.
Look, follow these guidelines and you end up with a standard, run-of-the-mill sig just like every other piece of work tossed together without thought or concern.
Why do you need to do it in ImageReady? If you're just trying to add animation to a sig or something you can make the image in Photoshop and then port it over into ImageReady to do the animation.demonflair said:I need to do my image by ImageReady and that belongs to Photoshop as well, but I don't know how to change the RGB colors of my image when I am in ImageReady.