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KrisKhaos said:There is a lot of complaint about the inability to move in Wii Sports tennis however I find there movement just fine. As long as you don't swing pre-maturely you can hit about 95% of anything sent towards you, so if they do make a Mario tennis the ability to manipulate there movement would be nice, and personally I would preference them not to force it.
As far as using the nun-chuck for movement, that would be insane. Think about that cord for a second with adult arm length, and what you would have is a disaster, especially if it's anything like Wii Sports tennis. I know some of you like to flick it however you have much more control over where that ball goes and does (such as applying spin) when you use much more solid movement, and the thought have having a cord attached to it would mean that something is going to give and something is going to either go airborne or break.
The best method would to simply use the directional pad to manipulate/force movement, and save the A or trigger button for a power stride. This stride then would allow you to dive or jump towards the ball with grater force and then your character is reduced to half movement for 2 seconds after, something like that would work nicely. Even applying a stamina tracking of some kind would work too, having your characters wear down after so long then "slow down" would make it interesting.
Yes, it would work great for those with short arm lengths, but once that cable exceeds the length of one's arm length is when we have disaster.mushroomedmario said:i agree with you somewhat with the spin and what not, but after playing squash in super monkey ball(where the nunchuck is used for music), i would say this would work perfectly in mario tennis, you could still apply spin....i don't see why using movement would get rid of it
Yes, Wii Sports lacking Wi-Fi is one of the major drawbacks from the game personally, and somewhat has spoiled the fun of Wii Sports tennis for me. I am so tired of playing "Sara" and "Elisa", and nobody wants to challenged me locally. shesh....wario2ooo said:hmmm...this one might have wifi too...i liked it on gc...but it got boring quick...if it was to come out...i'll think about
Really? If you keep the nun-chuck in the upwards position towards the chest sure but to allow the other hand to go in to it's natural relaxed state would still be problematic.{Axtlár} said:Well, there is no reason to swing your arm outstrecthed like that, it's a game, it's not real tennis, you can still hit hard and not having to stretch your arm like that, heck you can simply swing your wrist, have you played Metroid Prime 3? youd don't have to have the hand outstretched to aim good, you just sit back and shoot in a relaxed manner.
KrisKhaos said:Yes, it would work great for those with short arm lengths, but once that cable exceeds the length of one's arm length is when we have disaster.
I'm 5'7", and it has been said that on average "the length of a man's outspread arms is equal to his height", and the nun-chuck cable is only 3.5 to 4 feet (1 ~ 1.2 m) long (wikiPedia, never measured it). The average height of a male in the US is 5' 9.2" (females 5' 3.77") for 20+ males, so do the math.
Again, it would work for me as I am below average height as long as my right hand (holding the nun-chuck) remains at my chest. Anything less than that restricts movement of my left hand and unable to move freely. Again, I am below average height so for those taller than me and for those like myself who pays less attention to where my arms and hands are positioned it could be damaging.mushroomedmario said:yeah but it's not like we're going to pull a jesus and have the left arm as left as his could go and the right arm as right as it could go
and just our right arm by itself, it's not going to go as far as it could go to the right/, it never does in real tennis, your arm is always bent
secondly, you can easily adapt, move your left arm relatively with the right and you'll get used to it