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A Small piece of news here but good none the less.
Melee fatigue will be introduce as of April 21st.
no details are known but a few of my theories are
After each successive punch the time between punches will increase, so melle will slow down, With a recharge
OR
punching becomes weaker (doubt this one)
OR
you get a bar that after every punch it decreases slightly. and when it empties you have to wait for it to refill before you can punch again. bt if you stop punching it recharges slightly faster, so you aim to never let the bar empty, by not over punching. same idea as The turret overheating.
heres a link, no news there either just confirming it willl come 21st april.
http://www.oxm.co.uk/article.php?id=9160
maybe he could find enjoyment out of Versus until then? lol