daviduk200
The XBOX 360 Guy
ok dont flame me
listen to my does wii = gimmick insight.
We have had the wii for nearly a year now, and one of the main points bought about by wii haters and critics were, its a gimmick/novelty.
but is this true, i was thinking about it and i have come to a 50/50 decision, yes and no.
we are now into wiis 200th games (give or take a few) and so far only a few have really shone out to me. soome of which include Zelda, Mysims, RE4.
but do the controls influence these games into being better? my aswer is also 50/50
Take Zelda for example, the controls were fine, but did they add to it, in my opinion, they made it nicer to play but were not important part of it,
Now look at RE4, The controls work excellently, and they do really make the game what it is, with out them, the game would be just a dumb port, yes its still a port, but its a clever port, which makes the game 100% better, than it was before, the controls were the only reason i got the game, and i cannot imagine buying it if the controls hadnt been changed,
Now finally look at Mysims, I love this game to bits, but the bad points, were Pushes the wii so much, it makes a hell of a lot of noise, and its LAGGY,
did the controlls add to the experience? NO.
i feel this game would have benifitted greatly from being on the PS3 or 360, They would have found this game a walk in the park to run, the graphics would have been shaper, and mostly it would run smoother, The wii controls added very little to it, and missing out in what it did add wuld be more than made up for graphic and smoothness made.
jsut looking at those 3, we can see a sort of pattern, not all games are suited for the wii, but some i couldnt imagine on any other console,
Rayman raving rabbids, On anything other than wii, it was a terrible game.
Warioware smooth moves (bad game imo) but on another console hell no.
red steel, well, 50/50. good game shooting Pointer added to it, but graphics were below par, and the sword play was not good.
Marvel ultimate alliance, Wii controlls added nothing to the game.
Golf, wii controll adds to the game a lol.
Crash of the titans, wii controls made the game easier and more fun.
many developers are looking at the wii as a quick cash syatem, they see the sales, they notice mostly casual gamers (i,e NOOBS) and they can fool noobs easily into buying a sub par unfinished game. they put little effort into it,
But critics make half the problem, they criticise games for not using motion sensor and pointer, but then, they criticise a game even more if they use them wrong.
but agreeably a game that doesnt use them would be better suited for another console, but one that uses them wrong should be thrown away.
think of all the games you own, Whic ones, use the wii remote well?, Which ones dont use it?, and which ones, Shouldnt use it?, and finally which ones would you prefer on a different console?
for me, the controls are the most important part, along with game play, but graphics are only important if the gameplay isnt affected by which remote its used on.
SSBB, will not be using wiimotes sensors, would it be better on another console? (dont think about it from nintendos point of view, think about, graphics and how smooth it would be) Ill leave that for you to decide.
imo
FPS' suit wii,
Mini game collections Suit wii,
Some platformers suit wii.
Very few Racers Suit wii,
No Sims suit wii, (well would be better on another console)
think of which console would benefit the game, not which game would benefit the console i mean halo on Wii would benefit the console, but would it benefit the game? doubtfull,
Rayman raving rabbids, console benefitted the game, not the other way around,
wii had around 15% of its game used right, 25% work fine but would benefit from other console, and 50% just need another console to work well at all.
and 10% will suck no matter which console.
developers fault, or criticsc fault?
i let you have your say now.
Im not good at essays so my Insight thingy was badly written , but i hope i got my point across.
dont flame me lol
listen to my does wii = gimmick insight.
We have had the wii for nearly a year now, and one of the main points bought about by wii haters and critics were, its a gimmick/novelty.
but is this true, i was thinking about it and i have come to a 50/50 decision, yes and no.
we are now into wiis 200th games (give or take a few) and so far only a few have really shone out to me. soome of which include Zelda, Mysims, RE4.
but do the controls influence these games into being better? my aswer is also 50/50
Take Zelda for example, the controls were fine, but did they add to it, in my opinion, they made it nicer to play but were not important part of it,
Now look at RE4, The controls work excellently, and they do really make the game what it is, with out them, the game would be just a dumb port, yes its still a port, but its a clever port, which makes the game 100% better, than it was before, the controls were the only reason i got the game, and i cannot imagine buying it if the controls hadnt been changed,
Now finally look at Mysims, I love this game to bits, but the bad points, were Pushes the wii so much, it makes a hell of a lot of noise, and its LAGGY,
did the controlls add to the experience? NO.
i feel this game would have benifitted greatly from being on the PS3 or 360, They would have found this game a walk in the park to run, the graphics would have been shaper, and mostly it would run smoother, The wii controls added very little to it, and missing out in what it did add wuld be more than made up for graphic and smoothness made.
jsut looking at those 3, we can see a sort of pattern, not all games are suited for the wii, but some i couldnt imagine on any other console,
Rayman raving rabbids, On anything other than wii, it was a terrible game.
Warioware smooth moves (bad game imo) but on another console hell no.
red steel, well, 50/50. good game shooting Pointer added to it, but graphics were below par, and the sword play was not good.
Marvel ultimate alliance, Wii controlls added nothing to the game.
Golf, wii controll adds to the game a lol.
Crash of the titans, wii controls made the game easier and more fun.
many developers are looking at the wii as a quick cash syatem, they see the sales, they notice mostly casual gamers (i,e NOOBS) and they can fool noobs easily into buying a sub par unfinished game. they put little effort into it,
But critics make half the problem, they criticise games for not using motion sensor and pointer, but then, they criticise a game even more if they use them wrong.
but agreeably a game that doesnt use them would be better suited for another console, but one that uses them wrong should be thrown away.
think of all the games you own, Whic ones, use the wii remote well?, Which ones dont use it?, and which ones, Shouldnt use it?, and finally which ones would you prefer on a different console?
for me, the controls are the most important part, along with game play, but graphics are only important if the gameplay isnt affected by which remote its used on.
SSBB, will not be using wiimotes sensors, would it be better on another console? (dont think about it from nintendos point of view, think about, graphics and how smooth it would be) Ill leave that for you to decide.
imo
FPS' suit wii,
Mini game collections Suit wii,
Some platformers suit wii.
Very few Racers Suit wii,
No Sims suit wii, (well would be better on another console)
think of which console would benefit the game, not which game would benefit the console i mean halo on Wii would benefit the console, but would it benefit the game? doubtfull,
Rayman raving rabbids, console benefitted the game, not the other way around,
wii had around 15% of its game used right, 25% work fine but would benefit from other console, and 50% just need another console to work well at all.
and 10% will suck no matter which console.
developers fault, or criticsc fault?
i let you have your say now.
Im not good at essays so my Insight thingy was badly written , but i hope i got my point across.
dont flame me lol