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gamechaser001 said:progressive scan is when all the pixels are on at the same time, the average television is interlaced, meaning the top row comes in before the bottom row, for example
1.
1------------------------------
2
3------------------------------
4
2.
1------------------------------
2------------------------------
3------------------------------
4------------------------------
3.
1
2------------------------------
3
4------------------------------
-=a used pixel
That is why if you see somebody wearing a striped shirt on television, you get weird lines on the screen, it's called moire (<spelling)
progressive scan on the other hand is like part 2 only
if you look at the HD types, that's what the letter stands for, for example 1080i 1080 rows of resolution (either vertical or horizontal, not sure) and it is an interlaced image
1080p, 1080 rows of resolution, a progressive scan image
It matters what game you are playing, but some games, mostly the older ones, the original console plugged in using the coax input (cable input), and those consoles did not support HD or ED, so the games aren't coded for high end graphics, when you turn on progressive scan, the video quality improves, showing the low end graphics of the game, because originally you wouldn't see the pixelation, there was no point of making an HD/ED game of there aren't any HD/ED televisions
Nintendo cares about coming out with better gameplay (for example the Wiimote) than they do about making high definition gaming, XBOX and playstation on the other hand, they care more about graphics, so they spend more time on their games improving the HD grapics that the gameplay lacks, for example, all MS did to the xbox 360 controller was make it wireless and move the black/white buttons to above the triggers, no new remote control looking be-in-the-action game console controller like Nintendo, so the public has to choose, grapics or gameplay?
Thanks now I get it!:thumbsup: