cbrotherson said:I totally agree that there's still a way to go before there's less hand guiding as such in gaming, but graphical adventures seem to capture this spirit more than most genres. Have you tried Hotel Dusk for the DS?
Ha, yes, that would be something… maybe we should start lobbying for it…
Corey,
Picked it up [Hotel Dusk] this afternoon and although only a few hours into it - I've got to say that I didn't really expect the atmospheric experience which it's certainly giving off at the minute - although it's a slow plodding affair [early on at least] it has a certain depth, I, for one, didn't expect - and I likes it!!
It's still not deep enough; as you mention; to be considered a true interactive experience but it more than tips a wink towards what devs should / can do when they put some effort into this type of genre.
I have a funny relationship with the DS - I reluctantly / eventually bought one due to my being overseas and waiting to get settled and waiting for my Wii to make it over here and the only reason I bought this over the PSP was the price point not the fact that I have had a GC and Wii - and it's taken a few games to settle in but more than the games I currently have, I am more drawn to the possiblities that DS could have to offer - culminating in actually being rather impressed with the touch screen functionality but I still, at the moment, feel that DS has more to offer - as does Wii and it's control system.
Let's hope that DS and Wii can break into the true movie / game / book ideal. Possibly, with the potential that they are showing at the moment.
As an industry insider - do you know of anything that may look like it will move us closer to this ideal, which will push DS and Wii to be truly outstanding in the game / book genre??
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