CrowTRobot
Blades Of Steel
- Jan 3, 2007
- 327
- 12
- Thread Starter
- Thread starter
- #16
I know...I said that.Napalmbrain said:but the problem is "good" is a subjective term.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I know...I said that.Napalmbrain said:but the problem is "good" is a subjective term.
CrowTRobot said:Thanks for the compliments and comments. I was just tired of all of the OMG VC SUCKS/YOU SUCK VC RULES! threads. I thought this would be an outlet for civilized discussion.
Of course, it's all a matter of opinion as to which games are classic and/or good. I think a classic example of this would be Zelda 2: The Adventure of Link. I don't think I've ever seen a game more polarizing than that one.
All this to say, I agree that AT FIRST this was a good strategy. Keep the public guessing, constantly checking for updates, etc...But you can only dangle the carrot in front of the horse for so long before he stops walking. (do you like all of these random examples I'm using?)
Plus, even if you want to explore old games you've never played/heard of before, you need to spend at least $10 (to get the points) for a $5 game. The entire point system seems arbitrary. Why not offer 500, 800, and 1,000 point cards?
I'd be interested to see how many copies of these obscure games are being sold.
CrowTRobot said:Man, it really seems like Nintendo is cleaning up on the VC.
Which leads me to a question about Goldeneye (and forgive me if this has been brought up before, I tried searching the forums but I didn't feel like sifting through 200 pages of Goldeneye threads).
Now, it's obvious this is a matter of obtaining rights from the company that owns Rare (Microsoft).
By "obtaining rights" is it simply a money issue? Because Nintendo can certainly afford it and would recoup the costs immediately. On the other hand, can Microsoft release Goldeneye even though it was a Nintendo created product? Or could they even form a one-time alliance as crazy as that sounds?
WTF? who was stupid enough to buy OOT? (Come on every has that game)Major Tom said:Actually I just talked to my friends. It counts redownloads too..... So it wasn't bought 700,000 times it was downloaded 700,000 times.
Ocarina of Time: 1.1million
Super Ghouls & Ghosts: 1.3million
Super Mario World: 4.4million (Was repeatedly re-downloaded due to the bad controls.....)
Mariokart 64: 506,000