Already playable characters:
-mario
-luigi
-donkey kong
-yoshi
-samus
-wario
-peach
-bowser
-ganondorf
-link
-snake
-zelda
-pikachu
-pokemon trainer
-zero suit samus
-pit
-meta knight
-kirby
-diddy kong
-fox
-falco
-ness
-ike
-captain falcon
Unlockables: (how to unlock)
-sonic (play multiplayer mode for over 5 hours)
-boo (collect over 300 stickers)
-toad (collect all CD’s)
-mewtwo (defeat the subspace emissary on very easy)
-waluigi (defeat the subspace emissary on easy)
-birdo (play as yoshi in multiplayer for more than 3 hours)
-wolf link/midna (play as link in multiplayer for more than 3 hours)
-dry bones (play as goomba in multiplayer for more than 3 hours)
-paper Mario (play as Mario in multiplayer for more than 3 hours)
-Mr. game & watch (defeat the brawl tournament on normal)
-palkia (defeat the subspace emissary on very hard)
-dialga (defeat the subspace emissary on very hard)
-goomba (defeat the brawl tournament on hard)
-eggman (defeat petey piranha in less than 2 minutes)
-shadow (play multiplayer mode for over 25 hours)
-ice climbers (defeat chain-chomp in less than 1 minute)
-skull kid (defeat the brawl tournament on very hard)
-goron (play the goron mines stage 10 times)
-deku scrub (play the bridge of eldin stage 10 times)
-zora (play the zora river stage 10 times)
-king k. rool (play each stage at least 5 times)
-master hand (defeat every 1-player mode on very hard)
Downloadable characters: (cost)
-spiney (10 wii points)
-gandrayda (35 wii points)
-mew (15 wii points)
-bomb-omb (10 wii points)
-daisey (20 wii points)
Bosses:
-petey piranha
-thwomp
-chain-chomp
-majora’s mask
-master hand
-ridley
-mega Mario
-shadow link
-deoxys
Already playable stages:
-delfino plaza
-bridge of eldin
-mario kart raceway
-pokemon stadium 2
-battlefield
-yoshi’s island
-lylat cruise
-smashville
-rumble falls
-skyworld
-castle siege
-warioware
-zora’s river
-goron mines
-peach’s castle 2
-castle town
-sea palace
-bryyo
-final destination
-smashforest
-whispy woods
Unlockable stages:
-peach gardens
-skyscraper
-downtown brawl
-hyrule field
-mario galaxy
-yoshi’s dream
-flat world
-soccer field
-basketball court
-flipside
Classic stages:
-Peach’s castle
-rainbow cruise
-corneria
-donkey kong falls
-hyrule castle
Downloadable stages: (cost)
-The skies (5 wii points)
1-player modes:
-The subspace emissary
-The brawl tournament
-Sky quest
-The legend of Zelda
-Metroid universe
reason for boo, waluigi and bomb-omb being characters:
ssb had mario, lugi and yoshi from the mario world. in ssbm there were newcomers from the mario world like peach, bowser and Dr. mario. if you look at the pattern, the # of characters from the mario series have increased by at least 3.
reason for zora river and goron mines:
they probably will add newcomers from the zelda series. goron, zora and deku scrub fit perfectly to the collection. once these are in the game, the stages are self-explanetory
reason for master hand being unlockable:
i bet they're desperate to do this, other than that... it was a wild guess!
reason for classic stages:
melee had classics from the first super smash bros and would probably be the same. also, they are popular and demanded by the audiance.
reason for the downloadable content costing wii points:
nintendo want's to make money (just like everyone else living on this earth). it probably won't cost more than 30 wii points (30 cents) per character/stage. i personally think that there's a 23% chance of this happening.
reason for sonic in brawl:
he's demanded like crazy
I have imagined 37 stages, 50 playable characters, 5 one-player modes and 9 bosses that have a good chance of being in this game.
-mario
-luigi
-donkey kong
-yoshi
-samus
-wario
-peach
-bowser
-ganondorf
-link
-snake
-zelda
-pikachu
-pokemon trainer
-zero suit samus
-pit
-meta knight
-kirby
-diddy kong
-fox
-falco
-ness
-ike
-captain falcon
Unlockables: (how to unlock)
-sonic (play multiplayer mode for over 5 hours)
-boo (collect over 300 stickers)
-toad (collect all CD’s)
-mewtwo (defeat the subspace emissary on very easy)
-waluigi (defeat the subspace emissary on easy)
-birdo (play as yoshi in multiplayer for more than 3 hours)
-wolf link/midna (play as link in multiplayer for more than 3 hours)
-dry bones (play as goomba in multiplayer for more than 3 hours)
-paper Mario (play as Mario in multiplayer for more than 3 hours)
-Mr. game & watch (defeat the brawl tournament on normal)
-palkia (defeat the subspace emissary on very hard)
-dialga (defeat the subspace emissary on very hard)
-goomba (defeat the brawl tournament on hard)
-eggman (defeat petey piranha in less than 2 minutes)
-shadow (play multiplayer mode for over 25 hours)
-ice climbers (defeat chain-chomp in less than 1 minute)
-skull kid (defeat the brawl tournament on very hard)
-goron (play the goron mines stage 10 times)
-deku scrub (play the bridge of eldin stage 10 times)
-zora (play the zora river stage 10 times)
-king k. rool (play each stage at least 5 times)
-master hand (defeat every 1-player mode on very hard)
Downloadable characters: (cost)
-spiney (10 wii points)
-gandrayda (35 wii points)
-mew (15 wii points)
-bomb-omb (10 wii points)
-daisey (20 wii points)
Bosses:
-petey piranha
-thwomp
-chain-chomp
-majora’s mask
-master hand
-ridley
-mega Mario
-shadow link
-deoxys
Already playable stages:
-delfino plaza
-bridge of eldin
-mario kart raceway
-pokemon stadium 2
-battlefield
-yoshi’s island
-lylat cruise
-smashville
-rumble falls
-skyworld
-castle siege
-warioware
-zora’s river
-goron mines
-peach’s castle 2
-castle town
-sea palace
-bryyo
-final destination
-smashforest
-whispy woods
Unlockable stages:
-peach gardens
-skyscraper
-downtown brawl
-hyrule field
-mario galaxy
-yoshi’s dream
-flat world
-soccer field
-basketball court
-flipside
Classic stages:
-Peach’s castle
-rainbow cruise
-corneria
-donkey kong falls
-hyrule castle
Downloadable stages: (cost)
-The skies (5 wii points)
1-player modes:
-The subspace emissary
-The brawl tournament
-Sky quest
-The legend of Zelda
-Metroid universe
reason for boo, waluigi and bomb-omb being characters:
ssb had mario, lugi and yoshi from the mario world. in ssbm there were newcomers from the mario world like peach, bowser and Dr. mario. if you look at the pattern, the # of characters from the mario series have increased by at least 3.
reason for zora river and goron mines:
they probably will add newcomers from the zelda series. goron, zora and deku scrub fit perfectly to the collection. once these are in the game, the stages are self-explanetory
reason for master hand being unlockable:
i bet they're desperate to do this, other than that... it was a wild guess!
reason for classic stages:
melee had classics from the first super smash bros and would probably be the same. also, they are popular and demanded by the audiance.
reason for the downloadable content costing wii points:
nintendo want's to make money (just like everyone else living on this earth). it probably won't cost more than 30 wii points (30 cents) per character/stage. i personally think that there's a 23% chance of this happening.
reason for sonic in brawl:
he's demanded like crazy
I have imagined 37 stages, 50 playable characters, 5 one-player modes and 9 bosses that have a good chance of being in this game.
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