Electronic Arts has today announced that its bringing a new Need for Speed game to the Nintendo Wii, with Need for Speed The Run. Launching on November 15 in North America and November 17 in Europe, the game sees players participating in the underground world of illicit, high-stakes racing on* a cross-country run from San Francisco to New York. Entering the race is just the beginning as you blow across borders, weave through dense urban traffic, rocket down icy mountain passes and navigate narrow canyons at breakneck speeds.
Powered by DICE’s state-of-the-art Frostbite 2 engine, Need for Speed The Run takes the action-racing genre to new heights with stunning visuals and car physics that hug the road even at top speeds, all built around a gripping storyline. Autolog, the Need for Speed franchise’s social competition functionality, returns to track players’ career progression and compare their game stats.
Here’s Jason DeLong, Executive Producer at EA, talking about the game:
“This is the year that*Need for Speed goes to the next level. We think that*Need for Speed The Run is going to surprise people with its intense, thrilling story and big action feel. But the game would be nothing without hot cars and crazy-fast chases. So that is what we’re delivering — explosive racing that will have players flirting with disaster at 200-miles an hour.”