Hello everyone,
I am trying to gather information regarding the NAT (network address translation) interoperability on WFC.
For Sony and MS gaming consoles there are clear specs, regarding the type of NAT (depending on router settings) and their interoperability.
What i mean is that certain users behind different types of NAT are unable to host or join online session because of several router settings, related to UPnP, DMZ, or port forwarding.
I've searched the web for Wii specs regarding NAT but could not find any.
Can anyone help?
Thanks
I am trying to gather information regarding the NAT (network address translation) interoperability on WFC.
For Sony and MS gaming consoles there are clear specs, regarding the type of NAT (depending on router settings) and their interoperability.
What i mean is that certain users behind different types of NAT are unable to host or join online session because of several router settings, related to UPnP, DMZ, or port forwarding.
I've searched the web for Wii specs regarding NAT but could not find any.
Can anyone help?
Thanks