skidmarx
semi-pro thumb jockey
Graphics/Sound (Xbox 360) - 8.2
Storyline - 7.5
Gameplay - 9.9
Controlls - 8.0
Character Development and Replay Value - 10.1
Overall - 8.7
The Good: Amazing size of a world to explore, random quests, loot and enemies, and difficulty settings right for any player.
The Great: Deathblow cinematics and more possibilities than you can shake a Jabberwock at.
The Bad: Streamlined level up choices, hours wasted selling loot, a few odd worthless quests.
The worst: Glitches and bugs galore, FATAL LOAD SCREENS!!!!
.... I played Oblivion for a week before Skyrim's release and in comparison it's a natural improvement in graphics and much much more realistic looking characters but the skill leveling has been toned down to avoid duplicate related skills .... I hate to say dumbed down enough to leave a strength attribute absent :s and in it's place a perk system similar to the Fallout series but you save these points until you want to spend them (ex. one-handed damage +20%) I am almost tempted to say Elder Scrolls IV is the better game.
Enemies are far more interesting as they don't act the same way every time (dragons an exception). For that matter any step you make could trigger a tougher foe, an NPC, or a good excuse to hunt deer.
There is no shortage of optional dungeons and you never know how deep a dungeon is. You may have to do a dungeon twice after a NPC triggers an optional quest. I ignored the main quest for the most part trying to build a tough as nails battlemage. 100 hours and no end in sight.
The main disappointment is how many glitches I encountered. I reccommend saving the game every 2-5 minutes for that reason. Lots of cheatable options I won't spoil for you.
If this loses Game Of The Year I will be shocked. Besthesda are argueably the master designers of the open world RPG.
Storyline - 7.5
Gameplay - 9.9
Controlls - 8.0
Character Development and Replay Value - 10.1
Overall - 8.7
The Good: Amazing size of a world to explore, random quests, loot and enemies, and difficulty settings right for any player.
The Great: Deathblow cinematics and more possibilities than you can shake a Jabberwock at.
The Bad: Streamlined level up choices, hours wasted selling loot, a few odd worthless quests.
The worst: Glitches and bugs galore, FATAL LOAD SCREENS!!!!
.... I played Oblivion for a week before Skyrim's release and in comparison it's a natural improvement in graphics and much much more realistic looking characters but the skill leveling has been toned down to avoid duplicate related skills .... I hate to say dumbed down enough to leave a strength attribute absent :s and in it's place a perk system similar to the Fallout series but you save these points until you want to spend them (ex. one-handed damage +20%) I am almost tempted to say Elder Scrolls IV is the better game.
Enemies are far more interesting as they don't act the same way every time (dragons an exception). For that matter any step you make could trigger a tougher foe, an NPC, or a good excuse to hunt deer.
There is no shortage of optional dungeons and you never know how deep a dungeon is. You may have to do a dungeon twice after a NPC triggers an optional quest. I ignored the main quest for the most part trying to build a tough as nails battlemage. 100 hours and no end in sight.
The main disappointment is how many glitches I encountered. I reccommend saving the game every 2-5 minutes for that reason. Lots of cheatable options I won't spoil for you.
If this loses Game Of The Year I will be shocked. Besthesda are argueably the master designers of the open world RPG.
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