Some details about co-op for Ghostbusters (supposed to release June 17 in NA and June 19 in EU, going up against The Conduit by the looks of it, but with the strong brand it should do well).
http://wii.nintendolife.com/news/2009/04/ghostbusters_wii_to_feature_exclusive_co_op_playWii owners will be able to enjoy the entirety of the single-player experience with a friend via a co-operative split-screen mode. Choosing either a male or female 'Buster, players can team up to incapacitate and eliminate foes, negotiate environmental puzzles and revive each other in emergencies. Many of the game's foul spectres have been designed with co-op in mind, bringing a tactical element to each player's approach - while one player wrangles a ghost the other can prepare a trap to snag it, for example. There's also a level of individual stat-tracking, so players can compete to snare the most ghosts or cause the largest amount of environmental damage. Neat, huh? Un-coordinated players also run the risk of crossing the streams, which any Ghostbusters fan can tell you would result in total protonic reversal!
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