10 fustrations about MOH2 Heroes

converse

WiiChat Member
Dec 19, 2007
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10. I can't aim worth a darn

9. Is everyone wearing body armor? Fun game but with some horrific hit point flaws (if the game is supposed to be realistic with complete with historically accurate weapons why do I have to shoot someone 10 times in the skull with an automatic weapon, 2 times with a rifle, or a full clip in the chest to score a kill; please give us a balance here)

8. Life recovery length stinks, it's just too short (just run baby run, being able to recover is good but shouldn't the effect of bullets ripping out your heart last more than 3 seconds)

7. Unless skilled with a sniper rifle, distance shots are a waste of time and ammo

6. The kill zone for a grenade is only about 4 feet, they just piss everyone off

5. I haven't found anyone who is invincible but some online players do seem to have much more abundant life; just an observation. Cheaters? I don't know. Time will tell.

4. Organizing a solid assault or group advancement in TDM or CTF is difficult due to limited communication

3. Scenarios which limit you to rifles seem to somewhat balance the game's hit point flaws (see #9)

2. Did I mention I can't aim worth a darn

1. Good game but catch myself dreaming of what this game could have been

What's your pros and cons?
 
I enjoyed the game to the most part, and not aiming may be a problem with your sensor bar and not the game. I didn't have trouble aiming.

The only real problem I have is the lack of communication.
I have been killed countless times by my teammates because they have thrown grenades in a room with one bad guy and four teammates killing us all.

As well as trying to take someone out, having someone with you and being able to talk to them would be great.
 
I'm TOTALLY addicted to this game, but yes some good points..

#9 about the armor, yeah it's totally not realistic, if you notice though that's only in multiplayer, it's more accurate in campaign and arcade......they did that so new folks don't get owned 50 times in 2 minutes *LOL*

I also agree about the grenades......I'm used to BF1942 on the PC, where a grenade will f*ck you up if you're within 30 feet of it.......these grenades must be like just m-80's or something *LOL*

I bet the next installment will totally kick ass, hopefully they'll address the minor annoyances of this game. Gotta admit though, it can burn up 3 hours of your time REAL quick :)

converse said:
10. I can't aim worth a darn

9. Is everyone wearing body armor? Fun game but with some horrific hit point flaws (if the game is supposed to be realistic with complete with historically accurate weapons why do I have to shoot someone 10 times in the skull with an automatic weapon, 2 times with a rifle, or a full clip in the chest to score a kill; please give us a balance here)

8. Life recovery length stinks, it's just too short (just run baby run, being able to recover is good but shouldn't the effect of bullets ripping out your heart last more than 3 seconds)

7. Unless skilled with a sniper rifle, distance shots are a waste of time and ammo

6. The kill zone for a grenade is only about 4 feet, they just piss everyone off

5. I haven't found anyone who is invincible but some online players do seem to have much more abundant life; just an observation. Cheaters? I don't know. Time will tell.

4. Organizing a solid assault or group advancement in TDM or CTF is difficult due to limited communication

3. Scenarios which limit you to rifles seem to somewhat balance the game's hit point flaws (see #9)

2. Did I mention I can't aim worth a darn

1. Good game but catch myself dreaming of what this game could have been

What's your pros and cons?
 
converse said:
10. I can't aim worth a darn

9. Is everyone wearing body armor? Fun game but with some horrific hit point flaws (if the game is supposed to be realistic with complete with historically accurate weapons why do I have to shoot someone 10 times in the skull with an automatic weapon, 2 times with a rifle, or a full clip in the chest to score a kill; please give us a balance here)

8. Life recovery length stinks, it's just too short (just run baby run, being able to recover is good but shouldn't the effect of bullets ripping out your heart last more than 3 seconds)

7. Unless skilled with a sniper rifle, distance shots are a waste of time and ammo

6. The kill zone for a grenade is only about 4 feet, they just piss everyone off

5. I haven't found anyone who is invincible but some online players do seem to have much more abundant life; just an observation. Cheaters? I don't know. Time will tell.

4. Organizing a solid assault or group advancement in TDM or CTF is difficult due to limited communication

3. Scenarios which limit you to rifles seem to somewhat balance the game's hit point flaws (see #9)

2. Did I mention I can't aim worth a darn

1. Good game but catch myself dreaming of what this game could have been

What's your pros and cons?

amen.

i still dont understand how i can put a full clip into the back of someones head without killing them. these are people that dont know im behind them and arent moving so its not an aiming issue.

Another gripe is Spawning, ill have my zapper pointing right at the TV and when i spawn im looking down, then theres a hesitation before i can look up and by that time im usually dead.

Why is spawning so erratic? I get killed and kill a lot of people because of the poor spawing. Ive even seen 3 people spawn right on top of each other. I think you should get 5+ seconds of safety after you spawn to be able to get your bearings to defend yourself? I remember Quake 2 had this feature.
 
YES, very legitimate gripe there, the spawning........it's rediculous, especially in TDM's, you shouldn't spawn 50% of the time right in the enemy's backyard..I can't tell you how many times I've spawned right in the middle of a group of 3 to 4 opposing team members and got pwned instantly. At least I went down in a blaze of glory *LMAO*

Kudos for remembering how Quake II spawning happened, that was one of my fav features of multiplayer for that game.




Earthworm Jim said:
amen.

i still dont understand how i can put a full clip into the back of someones head without killing them. these are people that dont know im behind them and arent moving so its not an aiming issue.

Another gripe is Spawning, ill have my zapper pointing right at the TV and when i spawn im looking down, then theres a hesitation before i can look up and by that time im usually dead.

Why is spawning so erratic? I get killed and kill a lot of people because of the poor spawing. Ive even seen 3 people spawn right on top of each other. I think you should get 5+ seconds of safety after you spawn to be able to get your bearings to defend yourself? I remember Quake 2 had this feature.
 
Distance shots are not a waste of time without a sniper rifle! I can't tell you how many n00bs I've picked off from pretty far away with an MP40.
 
Hehe, yep and my secret sniping weapon is the M1 Garand.....especially on the Base map, upper tier where the control tower is.......guys like to hide in that room off to the right and peek out shooting, the M1 will take them out with a few pops heheh :)

Dzapper said:
Distance shots are not a waste of time without a sniper rifle! I can't tell you how many n00bs I've picked off from pretty far away with an MP40.
 
converse said:
10. I can't aim worth a darn Practice. ;)
9. Is everyone wearing body armor? Fun game but with some horrific hit point flaws (if the game is supposed to be realistic with complete with historically accurate weapons why do I have to shoot someone 10 times in the skull with an automatic weapon, 2 times with a rifle, or a full clip in the chest to score a kill; please give us a balance here) It wouldnt be fun if you died extremely quickly, I think its alright...

8. Life recovery length stinks, it's just too short (just run baby run, being able to recover is good but shouldn't the effect of bullets ripping out your heart last more than 3 seconds)Agreed, the regeneration means its hard to kill people if you get them down to low health, then they hide behind something for like two seconds and they're back to full health. Ugh. :(

7. Unless skilled with a sniper rifle, distance shots are a waste of time and ammo. Meh, Ive killed people from a distance with my StG44 multiple times. Just use the zoom thingy with the A button.

6. The kill zone for a grenade is only about 4 feet, they just piss everyone off Ugh, I always get killed by grenades :sick:

5. I haven't found anyone who is invincible but some online players do seem to have much more abundant life; just an observation. Cheaters? I don't know. Time will tell.Theres invincible people, and a lot of people who are insanely good. Its usually easy to tell apart.

4. Organizing a solid assault or group advancement in TDM or CTF is difficult due to limited communication. OMG, this pisses me off the most, the communication in this game is awful.

3. Scenarios which limit you to rifles seem to somewhat balance the game's hit point flaws (see #9)Well, I hate the rifles, so I have nothing to say. :(

2. Did I mention I can't aim worth a darnYup. :)

1. Good game but catch myself dreaming of what this game could have beenYeah, me too...*sigh*

What's your pros and cons?

I'm glad the wii finally has an online FPS. The next one will blow this game out of the water, but this is good for now.
 
i can empy a clip of the mp40 in 2 or 3 full auto bursts b/c i'm following an oppents movement and ill nail him maybe 15-20 of the 32 shot clip and they don't die! WHY?
 
converse said:
10. I can't aim worth a darn

9. Is everyone wearing body armor? Fun game but with some horrific hit point flaws (if the game is supposed to be realistic with complete with historically accurate weapons why do I have to shoot someone 10 times in the skull with an automatic weapon, 2 times with a rifle, or a full clip in the chest to score a kill; please give us a balance here)

8. Life recovery length stinks, it's just too short (just run baby run, being able to recover is good but shouldn't the effect of bullets ripping out your heart last more than 3 seconds)

7. Unless skilled with a sniper rifle, distance shots are a waste of time and ammo

6. The kill zone for a grenade is only about 4 feet, they just piss everyone off

5. I haven't found anyone who is invincible but some online players do seem to have much more abundant life; just an observation. Cheaters? I don't know. Time will tell.

4. Organizing a solid assault or group advancement in TDM or CTF is difficult due to limited communication

3. Scenarios which limit you to rifles seem to somewhat balance the game's hit point flaws (see #9)

2. Did I mention I can't aim worth a darn

1. Good game but catch myself dreaming of what this game could have been

What's your pros and cons?

Hey Hey Hey, number 5 hapened to me, I would go compleat red but would not die, I stoped cuz it felt wrong, not showing my Tru3 rank :wink:
 
For the whole unloading a clip thing...the aiming reticle/target thingy is a RANGE of where the bullets will go. When you hit 'A' to aim then WYSIWYH (what you see is what you hit) :). I do find it frustrating though when I unload an entire bar/stg clip and I get capped from a few rounds of mp40. Also, online play gets kinda boring for me after 20 min.
 
the thing whrere u have to twist the remote to zoom the sniper is anoying and tacked on dont u think?
 
I don't have problem with the body armor, but here are the problems which annoy me.

The grenade goes off too fast, which makes the kick grenade function relatively useless. By the time you are ready to hold the button and kick it, it goes off and killed you already.

I see I am not the only one who is complaining - need to shoot 10 times (actually just about 7 from my testing) to kill a guy using HMGs (BAR, StG) and rifles (M1, K98), or to empty the whole magazine of SMGs (Thomspon, MP40). That's too much. For HMG, 4-5 shots tops should do, 1-2 for rifles. I mean, last time I nearly cleared the whole clip in M1 in order to kill a guy before he had a chance to shoot me (shoot 7 times from BAR in another time). So for K98, which only holds 5 rounds and need constant reloading, good luck for trying to kill someone (you can't even kill a guy after finished with the whole 5 rounds clip). HMG is about same, only that they don't need to be reload as frequent.

Spawn is another major problem. I mean, unless you are really good, otherwise you can't survive very long if you spawn right in the enemy area. The maps should have fixed spawning places, and kill players who go within a distance to the place. It prevents enemies to stay in other side's spawn place and do easy killing when the other side just come out (for the other side, they got kill right after they spawn, which is not fair).

More maps would be good.

Need chatting and/or talking with headset function
 

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